Aims and Context – ‘Silent Village’
·
A
short sequence from an imagined film showing the protagonist in danger
·
Uses
the genre conventions of the horror genre, such as lose ups of facial expressions,
and eerie suspenseful music.
·
Mainstream
or indie spectator - Shown to a film festival spectator, also in the cinema
·
Audience
groups – male or female, 15+ year olds (therefore Certificate 15) as it contains
material likely to scare and possibly some violence and mild language spoken
amongst teenage characters.
·
Cinematography
– close ups of facial expressions, conventional
slow tracking shots to follow exploration. Quicker paced shots to
suggest fright and/or a sense of danger, canted angles are also used to create
these ideas.
I have produced
a short sequence from an imagined film entitled “Silent Village” based around a
series of disappearances in a small unsuspecting village whose residents would not
suspect a possible murder or kidnap. With this concept in mind, I tried to
produce a sequence showing that teenagers can think outside of the box and
succeed to a large, perhaps exaggerated extent. The reason for my protagonists
being teenagers is being influenced by mainstream horror film directors and
therefore I intended for this to be viewable by a teenage spectator (anyone
aged 15 or over). In this evaluation I will cover the influences for my film as
well as how it appeals to its target audience, with reference to the themes and
stylistic features used.
One of my main
influences for this “Silent Village” sequence is director Gore Verbinski. His
work on the 2002 film “The Ring”, particularly the opening sequence in which
Katie faces a series of strange events after watching a supposedly cursed
videotape, which climaxes in her death.
The shots used during this sequence, which consist mainly of canted
angles, close ups and tracking shots, are the kind of shots I wished to achieve
with my sequence. The character’s exploration would occasionally be interrupted
by strange noises, such as loud echoed howls, as well as thunder and lightning,
that appear to be coming from elsewhere in the house. The cinematography I have
used therefore consists of close up shots to show the character’s reaction to
this, and to provoke a frightened response from my target spectator. The
suspense is what I wished to achieve with the sequence as the scene is the
pivotal point in the film which determines whether Demetria can live to share
her discovery of the antagonist or if she will fall victim as well. The mindset
of not knowing what is going to happen is what I wanted to invoke, and I
attempted this through the use of tracking shots and eerie noises, but not
showing the antagonist, suggesting it could be anywhere.
Also, horror
films such as “Final Destination” and “Scream” convinced me to include a
narrative which revolves closely around a group of protagonists who are of a
similar age, but share different characteristics. This helps to make the
outcome of the investigation more unpredictable. Another good reason for
putting a heavy focus on the protagonists is that it creates a mystery as to
who the antagonist is, so that we know just as much (or as little) as the
characters do, especially since the antagonist will not appear until much later
in the film. This allows my spectator to be able to engage with and relate to
the characters (as different personalities will also appeal to different
members of the spectator) in the film. It is more difficult to create suspense
in a film if we are introduced to the antagonist early on the film, and in my
opinion, this could reduce the chance it has of succeeding as its intention of
being a horror film.
In order to add
to the essence of exploring an unknown supposedly cursed environment, I decided
that my character would be using a flashlight to explore during the sequence.
One problem that I faced whilst filming inside the house is the difficulty of
achieving a good quality of lighting prior to the flashlight being switched on
that wasn’t too bright(as it is supposed to be dark), but wasn’t too dark
either so that we wouldn’t be able to see what’s happening properly. In the
end, I used a light in the house so increase the visibility. The light in
question is not in shot as the intention was that there would be no functioning
lights in the house. If I was to make a sequence such as this again, I would be
sure to put more thought into how I would manage the lightning in a supposedly
dark haunted house.
In terms of editing, I found it an easy task to sort
through the shots and put them in order, seeing as the majority of the sequence
was recorded in my intended order to make the procedure quicker and simpler for
myself. During filming, I also tried different versions of the same shot as
well as different takes in case something that didn’t quite feel right occurred
during the shot. This is so that I would have more to experiment with, allowing
me to decide which attempts I preferred and how they would fit in with the
remainder of the sequence. This procedure also reduces the chances of needing
to re-shoot, as feedback of the shots from others may garner alternate opinions
to my own in terms of the shots they prefer.
I went through a long process of deciding on the most
suitable piece of music to use for my sequence. It would have to reflect the
thoughts and emotions of the character as she explores the area to be suitable.
In the end I decided on the opening section of the Dream Theater song
“Octavarium”. It consists of an eerie-sounding Continuum and lap steel guitar
solo which builds suspense to segue into the main part of the song. In my
sequence it was serve to build suspense up to the ambiguous conclusion of the
sequence which implies that the character is being attacked by the antagonistic
force she has been searching for. At this point it is unknown what her fate
will be.
In conclusion, I feel as though in some ways, I have
accomplished what I set out to achieve. I successfully used tracking camera
shots to follow my character as well as including loud eerie noises when appropriate.
In other ways, I feel that I could have done better, as the initial lighting in
the house isn’t darker as I intended it to be. I also feel as though I could
have used a crane to improve the smoothness of some shots. I also learned a lot
during post production, such as how to use colour filters effectively to create
the illusion of night time or a cold, windy environment.
Word count: 1020
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